Thursday, June 24, 2010
I can certainly see why people are worried about Herohammer. I remember coming into the game in 5th edition and spending all night with my buddy tooling up a Bret Lord that had a shot of taking down my brother's Slann Mage Priest of Destruction. It was fun to try to counter such an uber hero, but would not have been so much fun in a tournament setting or against a player I didn't know.
That being said, one thing I really like about the percentages system being instituted in 8th Edition Warhammer is the chance to take multiple heroes, and have those heroes in very specific roles. Sure, you can take three Black Orc bosses, but honestly, that's not a ton of points left to kit them out, and this makes them vunerable. What I think will be more fun, and hopefully more likely, is people using those percentages to fit in some cheap characters that provide the army with something very specific. For example, how many engineers did you see an empire player take? I never saw people running then, and for good reason. You had four characters. You had to take a lord (1), you were crazy (or at least very ballsy) not to take 2 mages for magic defense (2), and that left you with 1 choice left. So naturally, it's pretty hard to slide past a captain or a warrior priest. That meant, despite having some cool rules and nice fluff, you just weren't going to see an engineer. There are other examples of such problems through out the army books. My hope is that the new percentages will give rise to characters who are weaker, but more specialized. Consequently, you will have a chance to use and play against a wider variety of builds and characters in a competative environment. Sure it can be abused, but so could the army restrictions from 6th/7th... thus the never ending comp debates.
There are definately some things I am concerned about (from what I have heard) but I am actually excited to give the percentages a try.
Could this old boy be seeing some action in 8th edition? I sure hope so...
Tuesday, June 15, 2010
The new Warhammer 8th edition dropped for pre-order today on the GW website. This monsterous 528 page tomb is full color, and comes in at a hefty $75 price tag. Fairly expected, but still, if you get that, a unit of great swords, and some blood knights, you'd have to mortgage your home...
Still, pretty exciting. Check out this link for more details.... http://www.games-workshop.com/gws/content/blogPost.jsp?aId=10500132a
Friday, June 4, 2010
- Next turn saw major action. RPA probably got a bit too anxious, and used Candy's ability to "phase" through the train. When she failed to make people run, this opened her and her Sorrow up to a combined barrage from Nino, the Exec, and Perdita. It didnt' go well for her.
- In round four, the train passed far enough for Pandora to come around the back. The highlight of the game was her attempt to get the Executionar to run and panic 3 times, and to fail them all. This was absolute luck from me, as I drew high cards and RPA drew low ones. The Exectionar even charged her, but failed to do any damage. Later in the round, I popped Baby Kade and Perdita's sorrow, and RPA conceeded.
It was a fun game. I got some lucky cards at critical times, and that swung things. We both could have played better, but we are still learning. It also took to long, but that was 100% my fault, I am rereading the rules again this weekend. Great time though.