Tuesday, March 23, 2010

Getting the Gang together

Started putting paint to model on my Malifaux gang. I am about halfway through the gang, and nobody is totally done, but I'm happy with how it's going. It's pretty fun to take a break from fantasy models and paint some wild west stuff.

I also really enjoy this game. I have taken my "Crew" out for a spin a couple times. The first game was a practice game, and the 2nd was a draw against RPA's Rasputina. The most recent adventure was last Thursday against RPA's Pandora crew. For Strategy I got Treasure Claim (or something like that) where by I had to grab a treasure in the middle. I could then score 4 VP's for possessing it at the end fo the game or 2 VP's for having it in my deployment zone. For my scheme, I took the one where noone is in my deployment zone, as I knew I'd be hanging out there guarding my treasure. RPA rolled up the recinoiter (I think that's the name) whereby he got 4 vp's for having 1 model in each table quarter, or 2 vps' for being in 3/4 quaters. He took the same scheme as me. We had diagonal corner deployment.

as the game started, I used Perdita to rush up to the treasure in a building and grab it. With fast ability and quick walk, she can cover 18 inches in a hurry. RPA advanced cautiously, not wanting to get in range of my guns too quickly, an d having to attatch woes to his crew. We also had some questions on what exactly Pandora and her mind tricks could do to my Ortegas, especially Pandora, and that hurt RPA's aggressiveness some. The rest of game involved me retreating to a building in my deployment zone, giving the treasure to Francisco hiding in the building, and then staging an Alamo-sytle defense of my table quarter. Some sharp shooting from Perdita and Nino took down Baby kade and Candy, and at this point, RPA conceeded, realizing I was going to get 6 VP's (Scheme and strategy) and at most, with his reduced forces he was going to get 5, and probably more like 2.

Overall, it was really fun. I think RPA's lack of expeirence with Pandora and our confusion on Immune to Influence vs. Pandora's tricks hurt him. there is little doubt in my mind that his crew will be a lot tougher when he gets some more experience with those guys. Regardless, we had beautiful terrain, and it was a fun game.

here's a couple shots of my crew as a work in process. I am happy with how they are looking, espeically on the table.

Wednesday, March 10, 2010

Malifaux part 2

Got another Malifaux game in. I took on RPA and his Raspitina gang. He took 'Tina, an big ice golem and 3 of the small ice golum. I was shocked by how good she is at casting, and how potent her ice magic can be. I took Pedita and the whole Oretga contingent. We both drew Assasinate for our main objective, and decided to not play any secondary ones to keep it simple.

RPA deployed in a cluster in the middle of his deployment zone and used his forces to project 'Tina's spells into me. For my part, I split my forces go around the hotel building in the middle of the battle field. I should have played more and cat and mouse with Perdita, but I didn't and ended up getting her shot up by ice magic and killed. I now had to get to 'Tina to get the draw. He contiuned to blast my forces and I lost Papa Loco and Nino while only taking out one of his small golems. However, the game saver for me was Santiago. He got blasted down to four wounds, and began hulking out. He used his improved skills and healing flips to mow down the Arcanist scum and pumped about 16 rounds into Rasputina's body. She didn't get up. It was amazing how good he becomes after being damaged, and his ability to stay on one wound and then healing flip was pretty sweet. He was definatly my MVP.

result - draw

spring break starts next week, and next Thursday we should have a chance to get all the big boys out as it looks like it might be an all day Malifaux fest! I will be sure to have pictures to go with the write-up.