Tuesday, March 23, 2010

Getting the Gang together

Started putting paint to model on my Malifaux gang. I am about halfway through the gang, and nobody is totally done, but I'm happy with how it's going. It's pretty fun to take a break from fantasy models and paint some wild west stuff.

I also really enjoy this game. I have taken my "Crew" out for a spin a couple times. The first game was a practice game, and the 2nd was a draw against RPA's Rasputina. The most recent adventure was last Thursday against RPA's Pandora crew. For Strategy I got Treasure Claim (or something like that) where by I had to grab a treasure in the middle. I could then score 4 VP's for possessing it at the end fo the game or 2 VP's for having it in my deployment zone. For my scheme, I took the one where noone is in my deployment zone, as I knew I'd be hanging out there guarding my treasure. RPA rolled up the recinoiter (I think that's the name) whereby he got 4 vp's for having 1 model in each table quarter, or 2 vps' for being in 3/4 quaters. He took the same scheme as me. We had diagonal corner deployment.

as the game started, I used Perdita to rush up to the treasure in a building and grab it. With fast ability and quick walk, she can cover 18 inches in a hurry. RPA advanced cautiously, not wanting to get in range of my guns too quickly, an d having to attatch woes to his crew. We also had some questions on what exactly Pandora and her mind tricks could do to my Ortegas, especially Pandora, and that hurt RPA's aggressiveness some. The rest of game involved me retreating to a building in my deployment zone, giving the treasure to Francisco hiding in the building, and then staging an Alamo-sytle defense of my table quarter. Some sharp shooting from Perdita and Nino took down Baby kade and Candy, and at this point, RPA conceeded, realizing I was going to get 6 VP's (Scheme and strategy) and at most, with his reduced forces he was going to get 5, and probably more like 2.

Overall, it was really fun. I think RPA's lack of expeirence with Pandora and our confusion on Immune to Influence vs. Pandora's tricks hurt him. there is little doubt in my mind that his crew will be a lot tougher when he gets some more experience with those guys. Regardless, we had beautiful terrain, and it was a fun game.

here's a couple shots of my crew as a work in process. I am happy with how they are looking, espeically on the table.


1 comment:

Sholto said...

I have just started playing Malifaux recently, and put up a couple of batreps on my blog. The Ortegas were my first choice of crew, based solely on how they look, and now I am finding that I really like how they play as well. Even when your opponent knows how dangerous Papa Loco is he can still be a handful, and Santiago at 4 wounds or less is a monster.

Your models are looking great, too. Good to see a fully painted crew.